More on Reality and THEE Domains

Conjectured Divisions

There are 7 Primary Domains in THEE corresponding to the Root Levels. Previous research indicated that RL1 to RL5 Domains each had their own distinctive reality form and truth quality. RL7-Willingness Domain and RL6-Purpose Domain served these lower Domains and did not generate forms of reality of their own.

The 5 lower Domains can be divided and categorized in three ways:

Principal Division of the 5 Lower Domains

  • Domains where reality form arises spontaneously:  RL1-Action, RL2-Inquiry, RL4-Experience, RL5-Communication.
  • The RL3-Change Domain where reality is specifically "constructed" for different purposes, and where that purpose will determine the reality form in play—regardless of the reality form that we might prefer to use to produce what we might imagine are better results.

    This was a disturbing finding. See TET at right:

Categorization of the Spontaneous Forms

  • RL1-Action and RL2-Inquiry both deal with down-to-earth empirical reality.
  • RL4-Experience and RL5-Communication generate psychosocial reality, whose existence conventional science refuses to acknowledge.
 

These divisions were the basis for the X-axis of an analysis performed very early on in this taxonomic inquiry, and long before domains or reality forms were formally conceptualized. See diagram at right and further details in the Hub. Note that THEE research is located in the lower right quadrant.

The Y-Axis in the diagram used another division that now deserves notice:

  • The RL1-Action-generated reality is taken for granted as objective reality, and the investigator based here has an objectivist orientation.
  • The RL4-Experience-generated reality is taken for granted as subjective reality, and the investigator based here has a subjectivist orientation.
  • But that leaves open a big question: what about reality in the other 3 Domains: RL2-Inquiry, RL3-Change, RL5-Communication?

Investigations undertaken more recently have clarified that L2-Inquiry, RL3-Change, RL5-Communication appear to be involved in creating, discovering or determining what reality is i.e. they provide the substrate, the objects, for objective or subjective study of either empirical or psychosocial reality.

Discovering Reality

When it comes to discovering reality, two orthogonal dimensions have emerged as critical:

convictionClosed i.e. a person needs to be convinced for a reality proposition to e psychologically viable
consensusClosed i.e. people need to agree for a reality proposition to be socially viable

In RL2-Inquiry, these dimensions formed
the Executing Duality:
In RL5-Communication, these dimensions
formed the Approach Duality:
Approach duality defined by the two diagonal sets of research methods: personalized imaginative vs inclusive organizing. Quadrant features of research methods and the division between theorizing and experimenting.

What this means is that consensus and conviction define the psychosocial field within which RL2-research into reality occurs. Whereas consensus and conviction distinguish the seven RL5-language methodsused to create reality.

Comparing RL2-Inquiry & RL5-Communication

Investigation of the RL2-Inquiry domain, revealed it was about making discoveries (PsH2) and research (PH'2) to get knowledge (PH'2C)—all under a pressure of certainty. The PH'2Q-arenas also provided frameworks for reaching conclusions in a variety of dynamic situations where conventional research is inappropriate or inapplicable.

RL2-Inquiry takes the position that reality is unknowable. But that appears to be self-deception, because the conjecturing depends on RL1-Action which is knowable practical reality. RL2-research can also be based on RL4-subjective reality as noted above (see examples here).

Question: where did that RL1-practical reality or that RL4-subjective reality come from?
Answer: it appears to come from RL5 Communication which is probably why issues of conviction and consensus also appear there.

Investigation of the different RL5-language uses via the TET revealed that reality is discovered under social auspices, but it is constructed under personal auspices. Entities may be depicted under either personal or social auspices.

RL2-INQUIRY DOMAIN: RESEARCH
RL5-COMMUNICATION DOMAIN: LANGUAGE
RL3-CHANGE DOMAIN: DEPICTION

Quadrant features of research methods and the division between theorizing and experimenting.

The different quadrants containing the RL5-ways to use language each take a distinctive approach to reality (see below on left); and there appears to be a cycling around the quadrants (see below on right). What that investigation suggests is that reality is conceived and incorporated using the Conceptual Method—which turns out to be the language of scientific inquiry.


See a full explanation here.
 

The nature of the findings during RL2-inquiry are variably handled as shown. Note the different communication styles linked to conviction, and the quality of findings linked to consensus.

Quadrant features of research methods and the division between theorizing and experimenting. Click to popup full-size image.

What is noticeable is that objectivity and subjectivity are handled very differently by the various RL5-language methods.

"Construction" of Reality via RL3-Change

RL3-Change is where the rubber hits the road. More than anything else, we want things to change for the better, or to stay the same if we like things as they are. All endeavour can be seen in these terms. Both RL2-inquiry and RL5-communication serve these ends of preservation and improvement.

While the notion of constructing reality was used in explaining how RL-5-Communication underpins psychosocial functioning, this is not the self-conscious constructed reality form, self-interested and perspectivist, that characterizes the RL3-Change Domain.

Unlike the arcane and highly focused nature of RL2-research or the implicit, near invisible nature of RL5-language use, the RL3-change domain contains the PH'3-depiction paradigms that shape the perception and clarification of any situation, and that are deliberately (if mostly unconsciously) used to achieve desired ends.

Depiction confronts the potential of real-world complexity and the human desire for control. If ignoring complexity increases control, then that may be judged a worthwhile trade-off with veridicality deemed irrelevant.

In any case, RL3-Change is pressured by acceptability and meets the need to fit in. All that is required for this is plausibility. These factors have a major impact on any attempt to determine reality. For example, despite the high status of academic science, investigation revealed what those involved know only too well: scholarly disciplines-PH'5Q3 are primarily driven by acceptability, even if individual researchers can choose to fight a faulty consensus.

In the next sections, we will develop frameworks that reveal:

  • how the best of all depiction paradigms can be extracted and cumulated so that situations can be clarified as well as possible

  • how the pressure for acceptability provides determinants for fitting in to the group and for criticism of any clarification.


Originally posted: 10-May-2025.